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Extra! Extra! Getting into the Newspaper Business (writing news articles) The news is now and those who write it know the stories first. Getting into the newspaper business can be difficult because of the competitive nature of the news. The successful reporter needs to be organized, efficient and able to work under extreme pressure. The flip side is that a newspaper writer is almost always a celebrity. If he or she works for a large newspaper, his name may be known all over the country. If he only works for a small town paper, that town will recognize his name. Writing news articles involves ups and downs, so read on to learn more about it. Newspaper Overview A newspaper office is an interesting place to be. Bright and early at eight o’clock in the morning, the office is quiet and dark. As the rest of the world is counting down the minutes to quitting time, the reporters’ desks start to fill up with hurried typing and flipping through notes. Well after dark, the last stories get wrapped up and put to bed. They may have been changed a couple of time as new developments occurred. Some stories written will make it to the front page. Some stories though will get significantly cut or cut from the paper all together. Writing news articles may be very rewarding, but it also requires a different kind of lifestyle than most careers. Becoming a Reporter If you are interested in writing news articles, you may also be interested in learning a little bit more about what is involved in becoming a reporter. Writing is a very important piece of being a successful reporter. Writing news articles involves close attention to journalistic style. Most full time reporters have journalism degrees. Those that don’t have learned to imitate the style with precision. A good journalist must learn the art of interviewing a subject. Freelancing If the full time reporting job is not for you, look into writing news articles on a freelance basis. It will help if you develop a relationship with the editor of the newspaper you intend to write for. Since so many people want to see their names in print, it can be hard to break into the freelance newspaper business. Writing news articles on a freelance basis requires a good eye for newsworthy topics as well as a thorough and fair representation of the facts. Freelancing takes practice. Don’t be discouraged if the editor doesn’t like your work initially. If you keep trying, you’re bound to stumble onto something great. Once you are in and an editor likes you, you’ll be able to work more freely. What’s News? Before you are ready for writing news articles, you should be ready to judge for yourself what news is and what it is not. Regular reporters are assigned stories to write, so they rarely have to come up with topics on their own. Freelancers write their stories and then try to sell them. The first rule about deciding what is news is that if someone asks you to write about it, it’s not news. You should have to dig up the good stories. If you need inspiration, just start talking to people. Get to know a few of the prominent people in your community. Build relationships and keep asking questions. The stories will come out eventually. You can also take a tour of your community with your eyes wide open. Look for anything suspicious, dangerous or exceedingly beautiful. Take your camera wherever you go just in case you happen to be an eyewitness to something newsworthy. Writing news articles can be done as a career or as a freelance pursuit. Whichever you choose, you’re sure to lead a life with some adventure. The news is always happening and it’s always something new.

Software copyright act The Software Copyright Act was a Great Step in the Right Direction The software copyright act, which is actually called the Digital Millennium Copyright Act has given software developers a little more power when it comes to protecting their works. If you've bought software in the last few years I'm sure you've noticed some of the changes that have been made in the software buying process. If not, then you really should wake up and take note. Some of the more noteworthy achievements of this act are the following: 1) It is now a crime to go around anti-piracy measures in software. 2) It is no longer legal to make, sale, or give away software or devices that were invented for the purpose of cracking codes enabling the illegal copying of software. 3) Limits the liability that ISPs (as far as copyright infringement violations) when information is transmitted online. The problem isn't the people want to be bad or do something wrong. Most of us by nature want to do the right thing. The problem lies in educating people to the fact that it really is stealing when you bootleg, pirate, illegally download, or otherwise acquire copies of software that you didn't pay for. It's one of those 'white lie' types of crimes for most people and they don't really see how it will hurt anyone for them to copy a game that their brother, cousin, uncle, or friend has. Someone paid for it after all. The problem is that at $50 plus being the average price for computer games and simple software if 10 million people are doing it, the numbers are staggering and they add up quickly. The software copyright act sought to protect businesses from losing money this way. The software copyright act was the worldwide response to a growing problem. This problem was so widespread with illegal downloading of music that lawsuits and massive commercial ad campaigns were initiated in order to curtail illegal downloading activities when it comes to music. It seems to be working to some degree. Fewer people are illegally downloading music; the downside is that these people aren't buying as much music either. The reason is because they are no longer being exposed to the wide variety of music and artists that they were getting freely when downloading music each night at no cost. This equals lower record sales and is becoming a problem of lower movie sales and software sales as well. People aren't trying new games like they could before the software copyright act by going to LAN parties and everyone sharing a copy to play, now everyone has to own a copy before they can play. While this may be great for the companies that make a few (a minimal few at best) extra sales on the games for the sake of a great party but for the most part, it is costing them the extra money that could be made by 10 people finding they liked the game enough to go out and buy it so they could play it whenever (and the next group of 10 they will introduce the game to) Gamers are a funny group and software copyright act or no, they are going to stick with the software and games that serve them best. The software copyright act was created in order to protect the rights of those writing and developing computer software. We want those who fill our lives with fun games, useful tools, and great ways to connect to friends and family to continue providing these great services and to get paid for the ones they've already provided. The software copyright act is one giant step in the right direction as far as I'm concerned.

Software Copyright Laws Software Copyright Laws Fail to Provide Adequate Protection Software copyright laws are among the most difficult to enforce among the masses. Many companies and corporations are also well known for overlooking these laws, which were designed to protect the makes of software from not earning their worth. Perhaps one of the biggest hitches leading so many software businesses to go out of business is the fact that they have a great deal of difficulty actually enforcing the software copyright laws that are in place and getting the money that is owed them according to the agreements that have been made with those on the using end of the software. Software developers, particularly in the corporate world design software that makes other companies run more efficiently. The software allows these companies to save millions of dollars each year. Software copyright laws protect the interests of the software developers that create these massive programs. These programs are often designed specifically for that one company and are very expensive. The agreement often consists of a certain number of users with the company purchasing more licenses or copies of the software during expansions or paying some sort of royalties for the use of the software. The purchasing companies agree to this and then more often than not fail to honor that agreement. The agreement is what allows this company to use that software, this agreement is what allows that permission. When companies aren't living up to their end of this agreement they are not only guilty of breaching that agreement but also of breaking software copyright laws. The trouble always lies in proving that they are not honoring the contract and the extent and duration of the breach. Some of the ways that companies will argue in defense of them not paying the royalties, additional fees, purchasing additional software, etc. is that they upgraded computers and reused the old software (they did actually purchase the rights to use the original software and by doing so feel that they have broken no software copyright laws) the problem lies in the fact that adding ten new computers and placing the software on those should mean that you remove it from or get rid of 10 old computers. This is rarely how it works. So now they've basically stolen ten copies of software that can be well worth hundreds of thousands of dollars. Multiply this by 10, 20, or 100 companies trying this or worse each year and the offending companies are costing software developers millions of dollars in profits. This is when software copyright laws are not as far reaching in their scope as they really need to be. Software copyright laws exist to protect the software companies from this type of abuse and misuse, however, the hands of the companies are almost unilaterally tied when it comes to proving that software copyright laws have been broken in court. There are always exceptions to every rule. In this case big business software developers that abuse the software copyright laws to the point of breaking make the exceptions rather than miserly consumers that do not wish to pay for the products they are consuming. The big boys are able to do this by offering licenses for their software and claiming that these laws do not apply to their situation because they are not actually selling the software only 'renting' out permission for people or companies to 'use' that software. The true irony is that these practices began as a response to the corporate irresponsibility mentioned above. It's amazing that the very software copyright laws that were created to protect these companies can't protect their consumers from the greed of the developing companies.